Sprite.this

creates a sprite given a region and origin

  1. this(Texture2D texture, Rectangle src_rect, Vector2 origin)
    class Sprite
    this
    (
    Texture2D texture
    ,
    Rectangle src_rect
    ,
    Vector2 origin
    )
  2. this(Texture2D texture, Rectangle src_rect)
  3. this(Texture2D texture)

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