reng ~3d_phys_newton (2022-05-10T05:48:47.4890382)
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PhysicsManager3D.max_collisions
re
phys
rigid3d
PhysicsManager3D
the maximum number of collisions to support in this world
class
PhysicsManager3D
int
max_collisions
;
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re
phys
rigid3d
PhysicsManager3D
functions
destroy
raycast
raycast_from
setup
update
properties
body_count
variables
gravity
max_collisions
pos_correction_iterations
vel_correction_iterations
the maximum number of collisions to support in this world