Bounds

Undocumented in source.

Members

Static functions

calculate
Rectangle calculate(Transform transform, Vector2 origin, float width, float height)

based on calculate bounds for an object in 2d space taking into account its transform https://github.com/prime31/Nez/blob/0e97e68bd9df191fb3b893eb69e54238c30fcc80/Nez.Portable/Utils/Extensions/Bounds.cs#L184

calculate
BoundingBox calculate(BoundingBox bounds, Transform transform)

calculate the new bounding box by applying the transform to the raw bounding box

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