- axis_angle
AxisAngle axis_angle [@property getter]
gets orientation as an axis angle
- local_to_world_transform
Matrix4 local_to_world_transform [@property getter]
gets local-to-world transform
- orientation
Quaternion orientation [@property getter]
gets orientation quaternion
- orientation
Quaternion orientation [@property setter]
sets orientation quaternion
- orientation
Vector3 orientation [@property setter]
sets orientation quaternion from euler angles
- position
Vector3 position [@property getter]
- position
Vector3 position [@property setter]
- position2
Vector2 position2 [@property getter]
- position2
Vector2 position2 [@property setter]
- rotation_z
float rotation_z [@property getter]
- rotation_z
float rotation_z [@property setter]
- scale
Vector3 scale [@property getter]
- scale
Vector3 scale [@property setter]
- scale2
Vector2 scale2 [@property getter]
- scale2
Vector2 scale2 [@property setter]
- world_to_local_transform
Matrix4 world_to_local_transform [@property getter]
gets world-to-local transform
represents an object transform in both 2d and 3d space