- local_to_world_transform
Matrix4 local_to_world_transform [@property getter]
gets local-to-world transform
- position
Vector3 position [@property getter]
- position
Vector3 position [@property setter]
- position2
Vector2 position2 [@property getter]
- position2
Vector2 position2 [@property setter]
- rotation
float rotation [@property setter]
- rotation
float rotation [@property getter]
- scale
Vector3 scale [@property getter]
- scale
Vector3 scale [@property setter]
- scale2
Vector2 scale2 [@property getter]
- scale2
Vector2 scale2 [@property setter]
- world_to_local_transform
Matrix4 world_to_local_transform [@property getter]
gets world-to-local transform