reng ~master (2022-11-13T10:09:03Z)
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PhysicsManager.max_collisions
re
phys
rigid3d
PhysicsManager
the maximum number of collisions to support in this world
class
PhysicsManager
int
max_collisions
;
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re
phys
rigid3d
PhysicsManager
functions
destroy
raycast
raycast_from
setup
update
properties
body_count
dynamic_body_count
static_body_count
variables
gravity
max_collisions
pos_correction_iterations
vel_correction_iterations
the maximum number of collisions to support in this world