reng ~master (2022-11-13T10:09:03Z)
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Entity.scene
re
ecs
entity
Entity
the scene that this entity is part of
class
Entity
Scene
scene
;
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re
ecs
entity
Entity
constructors
this
functions
add_component
destroy
get_all_components
get_component
get_components
has_component
initialize
remove_component
toString
properties
position
position2
variables
alive
components
id
manager
name
scene
transform
the scene that this entity is part of