reng ~master (2022-11-13T10:09:03Z)
Dub
Repo
Core.running
re
core
Core
whether the game is running
class
Core
static
bool
running
;
Meta
Source
See Implementation
re
core
Core
constructors
this
functions
add_manager
destroy
draw
initialize
run
update
properties
fps
primary_scene
scenes
static functions
exit
get_manager
get_scene
load_scenes
static variables
auto_compensate_hidpi
auto_oversample_hidpi
auto_rescale_mouse_hidpi
content
debug_render
debugger
default_filter_mode
default_resolution
exit_on_escape_pressed
frame_limit
headless
jar
log
managers
pause_on_focus_lost
render_oversample
running
sync_render_window_resolution
target_fps
vr
window
whether the game is running